i want Coins to randomly spawn with a counter when you collect them and to show how many spawned and how many you managed to collect and sound when collected
The player needs to have a collision connected to an expression’s EVAL port
Then the output of that expression goes into its own A port.
Go into the expression and set it to
Set the bottom text box to “A+B”
Connect the output into a label
Set the label as 0
You may also use another label “coins:”
how do i make the coins respawn randomly spawn after they are collected?
Instead of using a destroyer,
Use 2 randoms and a position