Controlling the character rotation.

I was wondering how to make my character rotate 360 degrees when he jumps (up arrow key is hit).

So probably the simplest way to make the player rotate nicely is to use an Ease behavior to make him transition from 0° to 360° smoothly.

I put together a quick example here, just look at the player’s behaviors:

http://flowlab.io/game/view/5353

lol i put it on full duration and the connecter on add instead of set so the character was crazy!