how do you create a save and load game feature?
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You can use the save behavior block which acts similar to a global behavior.
It can save values on the users device and you can access it by using a Once behavior.
I can’t exactly explain how you can save specific data without knowing what the game is, because there’s a couple different ways of doing so. Best bet is to look at games with saving features and taking a gander on how it’s done.
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