Does anyone know how to do a jump animation and how to make your character 's animation hold still

In my game I figured everything out but how to make a jump animation. Also I want my character to hold still when not moving. http://www.flowlab.io/game/play/1135935

Use the up outputs on the keyboad to stop the other animations or start a still animation.
For the jump, make switches for all the animations. When press the jump button, play the jump animation and turn the rest off. Let the ground collision stop the jump animation and turn the rest back on.

thank you! Sorry I answered really late.

I tried to make switches. Could you show a picture so I can use it as reference?