Does anyone know how to have the jump animation last for the entire duration of the jump?

can someone please help me with this?

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make a switch turn itself off and on collision (bottom only, any object) turn the switch back on

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Welcome to the flowlab forums @Faker1029!
First, set the priority higher than any walking animations.
Next, have the animation set to “loop animation.”
Finally, have a collision on the bottom block turn off the animation.
Let me know if you have any more questions.

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that got it working, thank you so much!

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