Dragon Ball: Re-Flow | The Saiyan Saga

I made a new topic since the old one is pretty much dead, PLUS this is going to be a re-work. I hope it’ll be faster paced. The original will still be playable, and updates will possibly be extremely slow. I’ll release the new one, but I’ll lock it in the middle of updates.
Right now, much of New-Goku’s movements is finished (animations subject to change)

Le game

https://flowlab.io/games/play/2763423

Old pings

@Jaykobash @MODDI_YT @G_GS @YonTheController @John_Shrekinson @Death68093

  • Ping me for updates
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Thoughts?

its gooood

Also, I give permission to make clips (just not too much)

Permission to leak literally everything you’re gonna do?

No

I just realized he dances when you spam left and right

Got the dash system put in (of course, it’ll still be getting updates)

Attacks are being implemented. All I have right now is a base attack, but the plan is that you’ll be able to combo if the hit lands

Forgot to mention, I’ll rename the topic based on what characters I am working on (ex: if I am making cell, I’ll call it the cell saga or frieza would be the frieza saga)

Pings

@jaykobash @MODDI_YT @G_GS @YonTheController @ShyGuysHere @Deadly_Stars @Death68093 (note: include John next time)

Finished the light attacks. I dunno if there are heavy ones in Fighterz, but I’ll try to work on a combo system

Oh yeah. press z to attack (on the newer one)

The basic jump attack is finished. This is honestly going quicker and smoother than I thought

Update: I changed the button that goes to the og vers. :)
I also completely forgot to tell y’all upon release you can dash with shift

I was about to make a joke about how this is considered simple coding on FlowLab, until I realized this. Catchphrase: Now I can’t unsee this


image

Update: Created the weak beams for the character. You can now go pew pew (Plus, basic attacks are nearly finished)

Pings

@jaykobash @MODDI_YT @G_GS @YonTheController @ShyGuysHere @Deadly_Stars @Death68093 @John_Shrekinson

(Earlier I said I would only ping for important stuff, so expect to be slow from pings)
I finally created the Ki system where you can use moves, but it will cost you ki. When it reaches below a certain amount you won’t be able to use some moves unless you charge more Ki or hit your opponent. Press Ctrl to charge. Right now, animations are lacking, but they will be fixed.

Ps: you start out with 50

Also, there was a chance you tried it before I completely finished, I am finished now, and you can retry it

Green screen got old. Changed it to a blue screen

Pings

@jaykobash @MODDI_YT @G_GS @YonTheController @ShyGuysHere @Deadly_Stars @Death68093 @John_Shrekinson

Basic attacks are finished!!! You can now use the heavy attack using “X” and can do it in the air also. Animations will still probably be fixed (this was probably one of the hardest I’ve worked on an attack animation-wise. Not the air one. That was straightforward)