I’m pretty new to this whole forums thing, so my stuff is bound to be full of errors.
This forum serves the purpose of announcing updates, patches, demos, and everything in-between regarding TSOA 2 - the sequel to TSOA X.
Have requests, ideas, want to offer help, or give criticism / praise to the project? Leave em here! ![]()
ey, i’m a part of this games team and i think it’s pretty good! i haven’t done any work yet tho
Could you post a link
here’s a link to a demo of the game
warning, you need a pretty ok machine
Wow this is really good
why is everything japanese
Also warning, this game is not for kids.
Planned english/japanese translations
I’m curious to ask, why?
I’m here too ![]()
the usual blood, gore, mature themes, etc.
Blood and gore, suggestive themes, dark themes, some language use, etc
Hey everybody,
The TSOA 2 Web Demo has received updates - that being the ones seen in the work in progress full version.
This includes, but isn’t limited to:
- 5 bullets fire from Shot-Crucifix
- Simplified the UI even more
- Slight rocket launcher tweaks
- Slight player speed increase
- No more auto-sprint - dash mechanic available instead
- ORIGINAL Soundtrack.
Go check it out! ![]()

Ebic now uses his full body BUT is wearing a cloak.
I might’ve accidentally just traumatized some people, but this connects SO MANY DOTS in the lore.
I keep going too fast for my own good lol
Hey everyone - there’s a new weapon / combat system in place. May I introduce to you all:
AMMO + WEAPON PRIORITY
What does this mean? Well, in short, instead of getting all the weapons at once, you get one weapon at a time with limited (but increasable) ammo. You can collect as much ammo as you want for each weapon, but once you run out / grab a new weapon, you lose it.
This is a still a very early concept, (so no screenshots yet) and I expect criticism. If you have any ideas reply to this forum and I’ll consider your input ![]()
His whole body is cybernetic and mechanical


