Ember's art and animation club [OPEN TO REQUESTS] (Part 1)

Make it the mannequin from ultrakill

nvm, I found one, I guess.

Guys, does anyone know which touch pen is the best at a cheap price (in 5 to 10 dollars)?

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Buy muji pens, I really like em

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I also have these dirt cheap ones I use for drawing

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In case you don’t actually understand, when I said “touch pen”, I tried to mention you guys about the stylus pen (I said “touch pen” because I didn’t know the word “stylus” was really existed). Besides, I didn’t find any stylus pen in Screenshot 2024-06-25 9.28.28 PM you was recommend to me.

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oh. Im sorry then I misunderstood

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My three witchies. I may color them. . . One day.

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Screenshot 2024-07-01 8.29.00 AM

You should avoid using mixels (different sized pixels) in the same piece

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Most of them is only 1 pixel size :skull:

The envelope thing is using pixels that are a quarter the size of the pixels you used for the rest, this makes it look like it’s not supposed to go together

But why is it not supposed to go together? I don’t really understand.
Screenshot 2024-07-01 8.38.44 AM

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You may think it looks better in the editor when looking at a singular sprite, but pixel size inconsistencies look really really bad when there are different sprites in place

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Does this actually look bad (the sprite I drew at the right side)?

See that looks better, when I said “together” I meant like fit together in the same game

That lil guy is for only 1 game after I don’t remind you guys about my 2 old games.

Ya that looks pretty bad for 2 main reasons
A. The sword has an outline as the background?? That doesn’t really make sense to me
B. The sword has a much larger pixel size than the character

For B, the pixel size thing may not really matter if and only if the sword is a background object and you make a distinct difference between the foreground and background, but there aren’t sufficient sprites in place for me to know now

Yes, the sword is the background so that’s why it’s very big. The reason is the sword was the part of the main story of the game that I don’t finish yet.

but why is the pixel size different? it looks awful when you use inconsistent pixel sizes

i know it’d take a lot of time to draw out that large of a sprite at purely pixel size 1 without resizing it, but it’d look so much better