I was making some concepts and found that it might be useful to have an input for the Emit object that could edit the emit force.
Just a small suggestion.
-Ember.Y
I was making some concepts and found that it might be useful to have an input for the Emit object that could edit the emit force.
Just a small suggestion.
-Ember.Y
Jup, this would be pretty useful. For now, you just have to make several with your wanted forces, or you can just use spawn and some extra code.