Emit rotation issue need help


why does the object do this and how do i fix it?
i want it to be placed in front of me looking away
(i cant use and look at or rotation calculations because its multiplayer)

I have this problem before… but i did not remember what I did… did you refresh?

yes its all kinda weird i think its because i modify the players size but im not sure

Hmm… I remember trying to make the angle right with PointAt, but it was hard. I suggest that you should try to take a number, put that number, any random number… and connect a Once behavior to ‘get’ on the number. Then take the number to the 'angle ’ on the emit behavior. This will not make it work better… but might fix the glitch… and always remember to check that you filled in the box!