Hello! I am attempting to make a sidescrolling arcade-style racing game, and I’d like to know if there is a way that I could “wrap” the ends of a level to/around each other?
To elaborate, the game is going to be based around completing laps around a 2D track. As such, I need to find a way to have it so that when a player reaches the rightmost end of the level (or, in this case, “track”), said rightmost end loops back around to the leftmost end of the track.
Is there a way that this can be done?