I’m sure there is a simple fix but IDK, anyway,
I have my enemy with a velocity that is activated once, but after moving 0.33333333333 cm it stops. I can turn my friction all the way off to stop this, but i don’t want to do that. How do i fix??
Either remove friction from the object you want to move or use a constant velocity input.
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Is that the only two ways to do that? bc i’ve already tried and turning the friction off works ok, but it would really help to not have that off.
I also tried using constant velocity but due to some other movement code, it messes it up.
You can also turn friction off in code with the materials behavior. That uses a value between 0 and 100 as percentage to the current friction value on the object.
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What I mean is, im trying to avoid turning the friction off at all, but if its my only option then i will