Enemy's Aint walking

So, like the title says, the enemy’s in me game aren’t walking.
Unlike the title says, they walk for a few seconds then just stop.
All the code in them still runs. They just, stop.
Tis like you are in a car, and the wheels are a-spinnin’. You drive for a while. Then the car comes to a stop, but the engine is running and the wheels are spinning.
Someone please help?
I’ll get ya the game link here:
Please help me. Flowlab is my only entertainment.

Ok never mind I fixed it.