I have the extractor extracting my enemy near my player but when it hits my player the play starts moving down slowly even when my enemy is died @grazer
extractors dont “hit”, could you please provide a link
it happens when my enemy hits the player when its extracting towards the player then the player extracts downward
http://flowlab.io/game/play/1227211 just shoot the enemy to trigger the extractor then run into the enemy
Ah I see, Its because you have no gravity.
Your using positions to move, so collisions would make you slide for no reason.
Using Always --> 0 --> (Forward) velocity should fix it.