Feedback - Simulation Zero

I have created a platformer game, but I want feedback on it. Check it out.

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I like the trail the player has, but the rest of the environment is hard to tell whether something will kill you. And the wall jump is very inconsistent.

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The wall jump was a glitch I took advantage off… But I can’t find a suitable replacement for it. For the environment, should I delete the background, or add a place where it tells the player what not to touch?

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You need to make the spikes and wires actually look dangerous, I’d recommend checking out Saint11’s tutorials, they are a godsend.
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As for wall jumping, I’d say to check out PixelPizza’s example here:

The Flowlab help sections has lots of great resources

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Where can I find his tutorials?

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Here you go!

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Its useful, but now I have infinite jumps, and I don’t know how to stop it.

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Are your raycasts checking for a specific object? If so then change them to any object.

I’ll check it out myself though.

@Kasamir It’s because your particle object is set to moveable. Uncheck that box and it works fine.

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I changed it to any object, and thanks for helping me.

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It worked, but now I can’t wall jump at all…