In my shop, the left ship trail is being very weird. Basically it reads a global for which trail and then goes through a filter to either keep it on or turn it off. But it makes it always “pass”. If the global is 5 and the filter is equal to 0 it will still pass it. The object is “Trail Left”. The weird thing is that the same exact code is in the right Trail and it works! The right trail object is “Trail Right”.
The level is “New Shop”