Fixing Camera Transition and Navigation Issues

The button on the right works perfectly, it moves the camera as it should. However, when clicking the Campaign button, it’s supposed to go to the “Choose Your Faction” screen, but I can’t figure out how to get it to send the right message to the camera to keep moving forward to that view. Also, once the Campaign button is clicked, it should eventually take you to the map screen.

Something That I’ve used is making each screen it’s own level and transferring the player to said screen, but that can be obnoxious, but it’s something that’s worked with me

Yeah, it’s just there this is this fade screen from level to level which isn’t my favorite. If I can simulate it on the same screen I can control the transitions if that makes sense.

Yeah, That makes perfect sense, I honestly have to agree w/ you, ngl

1 Like

What does the camera code look like? Could you share a link to the game?
You should just be able to set the X position of the camera to move to each screen.
The camera position would be (screen width) * 32 pixels * (Screen order - 1).

Yeah, here’s the link to the game. The camera code is in the “New Game”.

Try this, the expression math is (A-1)*1024.
Also you need to turn off auto camera. With auto camera on, the screen will always teleport to the first screen because that’s where the “New Game” object is. Auto camera centers on the object that has the behavior.