Sometimes flipping an object seems to flip it vertically when it isn’t set to do that. No idea why it happens but I’ve seen this twice now. Cutting it and pasting it back seems to fix it
Is ‘enable rotation’ on?
You might want to check the physics for it. I had a similar problem.
If it is attached to pointAt this happens frequently. Other than that, it’s pretty odd.
Eh, it happens to me all of the time when I enable rotation. I press any key, the sprite flips.