I dont have indie yet
I will get it later today though
Started my game, think I have a kinda good idea
played when i was 12, its a kinda good game
@grazer Where do we enter the games once they’re completed?
@Caden9 There will be a submit button on the Flowjam 2021 page. I’ll post here and on Discord when I make the submit button live.
I’m joining back if that’s alright! (I hope so!)
Is anyone still having a hard time trying to figure out what to do for the jam. I have a few ideas I could share, but they won’t be the greatest. That is if some of you are pretty stumped on what to do for the theme. I’m still not certain if my game is going to stay, since I only have free edition and this game is kind of a bigger project, but I’ll do my best with what I got.
So if anyone has any questions you could ask and I’ll try my best to think up of something or some ideas you could possibly do and I’m sure someone else (maybe rcreger) can come up with some exotic ideas.
Plant Boxing: you and your opponent (could be a CPU, or maybe another player) have to grow your own plant and have them fight each other. That could be an idea that you can use. Or anyone else participating in the Flowjam.
Sorry, I already had an idea, I just figured I would ask everyone since I knew a few people seemed to question this new theme, but thanks. If anyone needs an idea, GalaxianGames came up with a pretty good one.
a game idea in which i think someone else came up with: You have just received an island paradise invitation, (some time later) you have made it to your very own island!, make allies, do tasks, and grow your island paradise by building villages. (if anyone hasn’t used this i will use it)
i was doing one of those games where there’s mostly dialogue, and you choose how the story ends.
I’m making a "Platformer where you are REALLY Tall and have to save your Girlfriend!
All I have to say is that the new text behaviors are so much easier to make dialogue with than using all labels. In my flowjam game I started adding a dialogue system and trying out new texts and its pretty easy. I wanted it so that when you press Enter it will continue to the next line. So far everything’s working out pretty good.
hmm cool, thats what im trying to do. could you help me out?..(idk if you can or not but it would be very helpful)
Okay, what I did was used a single label. Then I made it so when you started the game a tutorial would pop up, so after 2.5 seconds or so it will feed a Text into the value of the label. The Text itself won’t show up like the label does, its like the number behavior, but for words. So if you feed the Text into the label and when it activates, make the label’s alpha to 100 and it will show what the text says. If you want multiple lines then you don’t even have to delete then replace the text, just add another text behavior going into the label.
I can’t really explain it that much since its kinda confusing, but just remember that Text is like a number behavior and it can go into the value of the label. Just this alone should be easy to get it working. I would show a screenshot, but my game is for the flowjam and I don’t want to give it away and the code is really messy.
it is confusing xD
do you know if there happens to be an example?
I’m not sure, you could look at some of grazers new examples in the help menu. It should explain how to use the new behaviors. If not then I’m sure JR_01 probably knows, lol. He know almost all behaviors by heart.
hmm, i figured it out, but its hard to position it right when you cant even see the label
Well, you could have the label set to something (so you can see it), but on start it sets it back to an empty text so its invisible.