Flowlab reviewed by GameFromScratch

Flowlab is on the https://gamefromscratch.com/ homepage today. It’s featuring an overall positive review of Flowlab, also showing off the fantastic Thrall by @probablydon

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So glad flowlab got reviewed, I hope this beings more people in.

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Wow, that’s pretty awesome! It’d be great if this helped more people to find flowlab, lol. It did bother me quite a bit that he kept calling bundles “graphs” and that he couldn’t figure out that he needed to press the “add to level” button to add an object from the library, but whatever.
Also, “You’re not gonna make a great game with the free tier by any means…”
Those are fighting words right there :rofl:

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In a month or so I am going to completely blow that statement away

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I made a game that got 4th place in the flowjam with a free game, so I don’t think that’s true, lol.

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I was definitely getting twitchy when he kept trying to drag the objects out of the library and missing the “add to level” button :slight_smile:

I think seeing that is great though - it shows a place where the interface can definitely be improved somehow. Either the “add to level” button should be more obvious (maybe colored?) or maybe you should be able to drag library objects out directly the way he was trying. I’m not sure, but seeing that little struggle is valuable.

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If I’m being honest, I feel like I tried doing that as well, back when I first started out, but soon after I found the add to level button. But I think this would be a pretty cool feature. Plus I feel it would be quicker if someone is adding a large portion of objects to a new level instead of having to press “add to level” and then it kicks you out of the library when you finish cloning.

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Yeah, I agree. Dragging the objects out would probably make it easier for new people to understand if they have experience with other game engines where that is the norm. But I do like the “add to level” button because dragging is not always very easy on my Chromebook, so it’s nice to just be able to click things.

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Thrall uses 180 objects…

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Huh. But I thought probablydon was a free user. Let me check…

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Never mind. I was wrong and believed that just because he only made one game.

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That was cool, but also very painful to watch

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Focus II was made with less than 50 objects and less than 5 levels

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Sorry, the only games of yours I could remember at the time were Starblast 2 and Starblast Finale :frowning_face:

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Nah nah, I’m just sayin, a lot of people liked FII, and that game was as minimal as I could possibly make it

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Oh alright, but if you made it with free account limitations, then I made a mistake in my meme.

how so? (filler here)

(Looks into all of the free users accounts here with good games and also into others.)

Thrall isn’t a free edition game like I thought