Flowlab Speedrunning šŸ

Well… just checked and it’s 50 levels of a slow moving robot…
I could remember all the puzzles fine, but it’d take like 12 minutes to go through it all. Which honestly isn’t horrible, so maybe. Also it pains my that a List wasn’t used for the spawn system :sob: (Technically one was, but it was in a Expression, the man was living in the past)

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That would count as a Death%, so it counts as long as there are several ways to do

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I think this is the best you can get from a normal run.

How does one get a video file onto the forums?

Because...


I found out what @Coofin did, and I found that I could record from the gamebar. I already have a recording of a normal run, which was 196.

I got a great score:


And i beat my score again:

And I’m in first:

It took me like 50 tries today.

Ok, I have video evidence of a 181 run… anyone know how I get it onto here?

What did you record it with?

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I used the gamebar recorder and edited it onto Clipchamp for clipping and editing.

I would normally post it on YouTube with unlisted turned on so only people with the link can see it and then I would put the link in a reply here.

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Yeah I think these times are just due to incredibly small amounts of lag. Whenever you send the clips, I’ll compare them. I don’t think this game is valid due to this large inconsistency

In a fresh run with a correct timer, I’d say the time could be 194-192 at the least. Any faster when the game runs properly isn’t really possible (unless a skip was developed)

It’s the same situation in which someone said they got a 44 on Stop at Nothing, when in reality 53 seconds had passed.

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@JUSTPLAINOP I figured out a hack you might want to fix… You can move the main guy over to the end in the editor and then just jump into the thing. Make it so that there’s a button, or portal, or block, or something at the start that you spawn on normally, but you can’t finish unless you’ve touched it.


Check it out! I beat the whole game before it faded in.

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You must record your gameplay for it to be official.

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I will look into this, but the player could also move the portal to the spawn-point. The player must have a video anyway.

Oh yeah… Well I guess recording is the only way for it to be accurate.

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A relative of mine found the same cheat as Coofin used. I’m not going to fix it though.

I’d love if this game had some people playing it. It’s really fun to speedrun with a ton of different tricks.
Here’s my first play through of the game if you’re wondering how to clear it

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MASSIVE NEWS

@JUSTPLAINOP @Deadly_Smile @Coofin @jake and all other speedrun enjoyers…
It’s now official…

The game has been approved and your runs can now be on Speedrun.com!

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Commence Victory Dance Protocol

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The sub 2-minute has been demolished

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I’ll be posting my speedruns here. I want to keep my main channel to higher quality videos like devlogs, mini-documentaries eventually, game trailers, etc.

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