I am a huge tamagotchi fan if nobody knew, so I decided to make one for flowlab. It will be similar to Gen 2 with some extra spice. It’s about you raising a flow-worm to be a master game dev on flowlab. If you close the tab, it will DIE. So don’t. (No link because it not fully finished) This is a side project which I will be working on for 5 days or so.
Sakurai and Grazer approve
Never played the game but I know of it. Will there be rock paper scissors online battling?
If I can figure out how to actually work the online feature. And if I do, there might be other online stuff in the game too. But Gen2 has a number guessing game, I might just include all the games in the Tamagotchi Original stuff.
YOOO I have the same one! (7 of them died ) I just got the Tamagotchi Uni which is the latest one.
Here’s a picture of my tamagotchi.
I’ve never owned a Tamagotchi, but I always thought the idea was interesting.
For my book series, I created an entity known as Digital Pets where it was basically a Tamagotchi, but if left unattended, it will permanently die, even if the device is reset.
I went much more in depth on how it worked and operated as basically a living pet on a small screen, but I forgot most of it.
I would love to see something like this on flowlab, although I’m not sure how you would track if the player closes the tab or not. Maybe when the game is first loaded up, it saves the data as a number without loading it in, and when the player replays the game and it reads the number on which it was previously saved as, the creature will be considered dead since that means the player has loaded the game before. Or something to that effect, if I explained it correctly.
After trying to make a clock with the clock behavior but with AM and PM for an hour, I forgot what I was doing and decided to keep it a 24 hour clock. I added the Hungry and Happy bars but they don’t do anything yet.
I need to know if timers still play when you’re on a tab other than the game. The whole point of this game is it should “annoy” you while you’re still on your computer doing stuff.
This code is for the hunger and happiness. After 10 minutes the Flow-Worm will lose one Hunger Point. 5 Minutes after it loses a Hunger Point it will lose a Happy Point. If the happiness goes to 0 after 30 minutes the Flow-Worm will run-away. If the Hunger goes to 0 after 30 minutes it will DIE. The Flow-Worm can also lose happiness randomly which I am adding right now
If it dies do we get another shot with another Flow-Worm?
I know normally you don’t but are you going to make it so we do?
Normally, you do. When a Tamagotchi dies hold the A and C buttons and a new egg will appear. And yes I will make it so you can get another Flow-Egg.
Huh I didn’t know that, I’ve never had one though so that would make sense.
This game seems interesting. I have always been interested in Digital Pet games
I’d just make my own.
This is why.
wdym by this? Also they died randomly, each of them that died died at full hunger and happiness
Oh, I thought you meant the machine.
I’d make my own tamagotchi that doesn’t die or break. I tried one once before, it just broke.
I did. Or I am misunderstanding what you’re saying.
So am I.
I tried to say: I would make my own type of this machine that wouldn’t break randomly (or bug). I don’t trust the company.
Ok. Makes sense. But the main reason why 5 of them died was because I took naps at that time, but you could just manipulate them by changing the time to their bedtime.