Basically FlowLab is finicky or picky about how animations play. Whenever I tap the up arrow the animation plays as intended, but when I press and hold the up arrow it doesn’t work. This is similar to other animations. How do I fix that?
I fixed that @Luminous but I also meant like sometimes when I press the up arrow the animation plays but the character doesn’t jump. Also if you press up and right at the same time or up and left at the same time to do a side jump, the animation never plays.
Also I guess while I’m at it. When I jump and walk into a wall I get stuck on the wall until I let go of the button. How do I prevent this?
I know this has been an issue in FlowLab for awhile and some people have implemented this into their games or somehow removed it.