I have another quick question regarding gravity. I would like to know how to make gravity affect everything except for a projectile. The projectile shoots but falls to the ground. I want it to float, but the jumping to remain the same.
This is a good idea, I’ll try to think about a way to add this feature.
you can make the projectile have an always up behaviour so that it floats a little.
Yeah, I’ll need this for swimming in a future level. Until then, the water shoots you out so you don’t get stuck.
Thanks grazer and Mhx Air! I really want to swim in my game. (my game will come in the future i have not made it up yet)
As requested, there is now a check box in the physics section of the object panel that disables the gravity for a specific object only. It is labeled “affected by gravity”.
Sounds great. For people who want a swimming setup tutorial, just make “up down left and right” be switched to motors when with a collision with water