Have animations change dimensions of character?

Is there a way to make an animation where the character is a block taller/wider than he normally is? If so, how?

Are you asking if it’s possible to change the physics shape/size using an animation?

@grazer the shape/size of a character, not the physics

@“Biscuit Butter”, use “size”. When the animation plays: put a number into it (say, 200. then the character will be double size, or 50, the character would be half size). Then, when the animation is done, put the number “100” into it to return to normal size.