So, I’m making a new Multiplayer mobile game, and I’ve been having some problems. It’s fairly new, so dont expect much, but I do need help with the movement system. I had already designed a simple Arrow Keys movement system, which I have broke already, but I wasn’t happy with it in the first place.
What I need help with is the movement system. Uh, a new movment system. I want it to, in short, be a click movement. So on the phone, you would tap a place on the map and move towards there. This shouild also theoretically work with the laptop as well, as the tap button is also the click button. I will give the usual shout out to @“JR 01”, @GalaxianGames , and @browngr .
I would like some screenshots of the code if possible to make trying to do it myslef less challenging. Also consider also creating objects if need be to make this possible, and then screenshot the code for that too. Please disgaurd the Arrow Based player movement and incorporate it in.
Secondarily, I would need help with a similar problem combat wise. For the gunner man character, the only one so far, you must click on enemies to emit an attack on them, which seems simple enough, except for a few problems. For starters, coding the little bullet ot projectile to fire at them, and second to do the animations. The characters animations sonsist of shooting up, down and both sides, and not diagonal. So how would we do this? I was thinking hit boxes in the UI, covering the top, down, left and right of the screen for this, and depending on the area of the projectile, which animation he does. Please do find a way to incorporate this by any means and feel free to disgaurd any peice of pre-existing code that contradicts this.
There is only one other thing: This is a Multiplayer game, meaning the people you will be shooting will be other players. How this will work will require a lot of hard thinking, as This is my first Multiplayer game since the update, so do please keep that in mind.
When done post bellow with screenshots of how to do this, hopefuly with some directions of what to do. If you don’t what to do this right now or if you want to take this in parts is fine as well, don’t want to overwork anyone for a game that’s not theirs.
The Game (Don’t Expect Much) :