Help me stop players from spamming attacks?

I want to set up a timer system so when a player does an attack they are unable to do it until a timer/cooldown is up

this should also work for a dash mechanic


This should do it

thank you ill try it and update you on how it goes :smiley:

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Here’s another one:
Flowlab Game Creator - Rate Limit Example


The switch and timer in the middle is what you need.

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That is exactly the same, just with a different input

yeah i tried yours and it works

all i need now is to work it into some dash tech aswell