Hi! I am working on a multiplayer game and so far everything is pretty smooth sailing. There is one thing I cannot figure out though.
I have an object that disappears when it is clicked. (Click > destroy) However there is an issue with my testing where if a player clicks it and the object disappears, it doesn’t disappear on the other player’s screen.
I’ve tried setting this object as a shared object but this doesn’t solve the problem. Does anyone know how to fix this?
Here’s an extremely bare bones game to show what I mean: Flowlab Game Creator - multiplayertest
The cat and boy can be seen moving across screens (one is WASD the other is arrows, they’re just there so I check to see multiplayer is working). However the block next to them only vanishes on one screen when clicked rather than both?