I have no idea why im telling you guys this and I don’t mean to sound like a sore loser or anything but if I lose the flowjam, im probably gonna rage quit flowlab LOL…im being serious…
I lost the flowjam twice, I feel u lol
im guessing you lost to pixelpizza or jr_01?
Both. Todorobot too.
It’s just who plays more, not which is best. Graphic are what decides the winner I’ve found out.
luckily they wont be reigning on our parade this time.
thats just plain wrong, what about the gameplay???
Exactly. Jr won both with a platformer no better than people’s third game, but it looked good so it won.
that’s retarded. i wanna talk to grazer about that, we should protest.
Lol, it’s all a great experiment. I just hope this one isn’t so bad, if it is then I’ll protest.
hey @grazer could we have a friendly discussion about this injustice?
…
Lol, don’t. If I’m seen in it then I’ll just be seen as that toxic loser again lol
Also ‘social justice’ kinda has a bad rap right now lol
lol okay.
Look guys, “the best” game is subjective. Everyone who enters gets to rate all the games, and everyone uses the same rating scale and gets rated on the same things:
- Theme How well the game adhered to and used the theme
- Fun How fun the game is to play
- Art How does the game look and sound
- Creativity How unique are the graphics, the mechanics, and the overall design
So “art” is only 25% of the score, along with “theme”, “fun”, & “creativity”. Each category counts for the same amount.
Also, winning is awesome - but it’s not the point. The purpose of having these game jams is to provide an external deadline and source of inspiration to finish a complete game from start to finish. So many games end up languishing because they are too large, or fall by the wayside because there is no motivation to finish all the little tedious details. The game jams provide that motivation, so that you get a chance to gain experience with the hardest part of game development: Finishing It!
In addition, the competition includes awesome developers from all over the planet - only one game will win, so that means there will almost certainly be some amazing, fun, great looking games that will not. So no crying about it
I understand that spirit and respect it but for many people it is about winning. You put cash at the end people want the cash. You put a ps5 at the end people want the ps5. LOL. I played to win, there’s little point for me to do it otherwise. I’m sure most people feel differently.
It was just too mentally stressing to do it just for fun, which is what @ShadowGaming is saying. I do really appreciate you making these jams though @grazer
I’m mean, even if I don’t win I’m happy with the game I’ve created and am proud to say I made it. Don’t get me wrong, I want to win, but I’m just glad this Flowjam gave me the inspiration it did.
I mean, winning would be pretty cool, but I know that I probably won’t win and I still continue on my game. I do in fact find it very fun to see what other people make and enjoy making along the way. But meburningslime does have a point. When there is a prize, most people will only compete just for that and nothing else. So when they don’t score very high in the jam they probably will get upset. Heck I didn’t even submit a game the last two jams (mainly cause I didn’t know my shipping address at the time) and I even then had a lot of fun.
That…sounds like a legitimate mental issue that you should probably look into if you haven’t yet. It’s normal to feel bad after losing a competition but if the loss drives you to a mental breakdown then you should definitely seek good help.