why does the first enemy look like Psycho Mantis
it’s just a different way of extracting positions, which works better since on other levels it can’t extract other. make the player extract x and y and set them.
Devlog 2
I have added a new animation for the bandits. When they reach there last life and go expired it will show they are all beat up. Thanks to @Pixel_Name1 and si guy for passing it(if im wrong correct me) the gun does not go backwards no more when you point the to the left. thank you. I also added new deatiled floor and added vases in the background. Also added people who now run away when you shoot(still working on it)
psyho mantis what do you mean @117JOJO
He’s a metal gear solid character
Nah, you’re right
Ok people quick update! You can now shoot a chandelier to kill enemies under it. I also still making the casino so if will look better tomorrow when you play and eat bean soup!
Devlog 2
So today I woke up in the morning around 7:00 am. I log on flowlab and got to work! So first i made the casino, with cool tables and chairs and new grass, bush and other stuff. So my idea for chapter 1 is that you are trying to find a clue to find the holy can of beans, where is hiden down in this casino. So in the beginning it will show a text like CHAPTER 1: THE FIRST MISSION. something like that. Anyways here is the new ground.
I also made a BEAN health bar.
And oh yeah i added more shadowing to the character looks cool right?
Anyways, i plan to put screen shaking everytiem you shoot and showing the number amount of dmg your enemy takes. I am also working on the Psycho Bean, a guy with a mini-gun. Shows what all beans hate( i dont really know yet need some help).
I just noticed that this is [a crime thriller about beans killing each other] like the epic movie Killer Bean. It should have won some Oscars in my opinion.
Hey the main character looks like:
Isaac
Ok ok i made the psycho. At the end of the casino he has a minigun which shoot like crazy. im going to put a long hallway with boxes but for now its not like that so yeah. I also deleted the animated health bar and put a bar instead so that the player have 100 hp
PUTTING GAME ON ITCH
This game when done will be on itch so if you want to play it i will put the link when it comes
Ok hello again i have added a sick looking reload animation to the game now!!
I also restarted and scrap it into this
here new link
how do i do a gif anyways?
screen record a video and then use the website called ezgif to convert it to a gif
Ok guys been long since the beans were ever mentioned. I have made new glasses for Mr.Beanie. Yes and that is his name for now… But anyways here is the new glasses, it also have a shine effect.
Blur effect
Effect in game
So anyways everytime you die you will go through a abyss. The same parkour everytime. There will also be alot of npcs,shops and secret places or hideouts. Which im still planning more. Like for example new hp and mp. Yes mp there will be a special which i do not know of
Abyss gameplay short
Lore?
vvery soon but first time making on so i really dont know…
Where’s my WASD support?!?
fr