Devlog 1
ok ok its been a few minutes. I have made the enemy. There will be three more cool-boi enemies. Any ideas bean-shooters? Anyways when they die a x shows on the bean that there died. such sadness… but they bad so who cares right??? Ok i also added smooth gun animation which took me 40 minutes so prays the beans please. Thats all…yeah sorry im dope.
I will take any enemies idea that i think will fit in the game so spread your ideas bean-shooters!
link for the game not done dont judge(NOT YET IN THIS CASE)
dont worry john halo wasd is coming to beans
and umm deadly smile whats with the loading?
The sad thing is, I like just about any kind of beans there are. Especially in chili.
When he mentioned no WASD, my brain went:
meh i mean like the bad ones sorry for not being specfic
hm sorry deadly_smile i have like one brain cells
nice game game @Qwen!
Suggestion: so your game works on different levels, instead of extracting other x and y, use globals like I said.
ok thank you guys for the advice
and um si-guy what does that code do for the gun? or the player? i really dont understand. any explanation?
… why the extra underscore?
Use it for the gun it looks really nice when pointing it left make sure to have vertical though
It makes the gun go from side to side based on positions and also pointat mouse
Ok thanks guys! Hello again and I am going to start buliding up the very first chapter of the game!!! In this chapter you are in a partttttyyyy! But this is secretly a bandit hideout! BUM BUM BUMMM! So anyways figure out the puzzle dont shoot innocent people(kinda fun but DONT). Lets begin the chapter! BEAN SOUP!!!
anyways also @Galactian i dont know what to do umm i did player x and y