How can I make the placement system better?

I’m working on a Particle Sandbox game and the placement is very buggy/annoying because it takes a very long time to place them down. How could I do that? ( example: Placing multiple at a time instead of one particle. )

You could add a timer so when you press down it will spawn multiple particles like a machine gun. Also I would recommend using like a Tetris style drop since all of the particles seem to rotate 45 degrees and it looks a little off. Other than that I really like the idea.

You could use something like this:

Where you click and hold to spawn the particles, when you “release” the mouse click - it stops.


If you want to spawn several particles at the same time, try using the repeater behavior.


Oh hey I reworked it into Microsoft Paint

you wanna have a bad time?

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SANS how dare my sans grrrrr

Sand The Skeleton


It Be Stacking

god damnit

@AB_Games Are You using A Chromebook?

yeah so are you i bet

I Am

Sorry for going off topic but I got you both beat, i’m on ipad, lol.

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And the winner of having the worst device for flowlab is… @ManiacPumpkin!


It’s not the worst in my opinion, buts it pretty bad since sound is completely broken for me, lol.

Edit: lags on just about any game.

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hol up me use crombok 2 haha bad spelling

i use chromebook too xD


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Oof Size Large | Know Your Meme

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