How can u make it you need two messages to go to next level

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You would have to use a global. Or you can use the 'Keep between levels selection".

Ok, I have made a bundle for you;
It is a messaging system that can message between levels, and use one message replacing any amount of messages.
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(It uses globals.)

This game uses code to make it so both players have to die in order for the death screen to appear.
Code is in the “death” object in the UI layer.
Dont worry about r1/r2 those are for the players reviving to cancel the input.

You should use the AngleTo bundle that is made by JR01. So the enemies do not spin. (Unless you want it that way. :slight_smile:

I did it my self I had to use a logic gate