Hey, i’m making a top down zombie game and i’m having trouble making a working chest that the player can open once in appropriate proximity of the box.
Turn on a switch if a player is in proximity of the player and use a nor to detect if it is not.
I’m not very inteligent so i’m kinda confused
proximity → on
proximity → nor → off
i’m sorry but whats an nor?
logic gate set to nor
Flowlab User Guide This is a really useful tool to learn all the different behaviors, when I first started (about 3 months ago) it explain things that was complicated at first, but simple when I got to understand them.
how to add items inside the lootbox
Hi, welcome to Flowlab! It’s normally best to create your own topic because this topic is 1 year old.
As for how to have items in the loot box, I’d need to know more of what you’re doing, which you could explain in a new topic.