in the game, i have no clue how but, i wanted to see if there was a way to make a winner in the fight, like, say there’s 2 online players, who ever loses both their lives before the other one loses and the one that still has one life or more wins, but idk how to code it so that it can know which one had lost their lives first because they use the same object but its not a shared object so, yea.