Im trying to make “Pizzaface” Chase the player through walls. When the timer runs out Pizza face is supposed to spawn in and start to chase the player, going through walls so he doesn’t get stuck, and when he touches the player it restarts them to the begining. But I cant seem to get it to work. I’ve tried some examples but they didn’t work for me or I’m just dumb and did it wrong. (The level name is John piller) Platformer Game - Flowlab Game Creator
What I recommend doing is using Jr01’s Topdown chase example
But maybe expand the proximity higher, maybe to like, 1000?
(just in case) As for the enemy moving through walls, go to properties, turn off “Is solid”, and turn on “enable collisions”
I like your game so far, keep up the good work!