how do I make an object emit the way my character is facing?

how do I make an object emit the way my character is facing?

the problem is at the last level where a radroach attacks you. you press shift to punch when you do that a block gets emit from you, but it always emits behind you. how do I change that?

http://flowlab.io/game/play/1176406

Because the Emit angle is 0’
Most games with characters that can only look in a few directions, like this one, usually just makes preset the angle you emit from.

Since you can only look 4 directions;

you can use 4 different emits with the angles 90’, 180’, 270’, 0’ (Up, Left, Down, Right).
OR
You can use 1 emit with 4 number behaviors set to 90, 180, 270, 0 that goes to the angle of emit.

If forward is right (default):

0 is right
90 is down
180 is left
270 is down

The forward direction is always 0 and then it goes clockwise.

ok, thanks so much guys this really helps!!