I’m making a shmup style shooter and i want the enemy’s bullets to emit towards the players position at the moment it emits(not tracking the player) as the enemies scroll down the screen. I have not made them scroll yet because i figure if i cant get the bullets to “fire” towards the player, there’s no point. PLEASE HELP. Thank you!
Extract the x & y position of the player (using Extractor behaviors), then send those coordinates into a Look At behavior before emitting.
extractor doesn’t let me select an object. As soon as I select the type of object, it automatically reverts to the current object selection.