How do I make an object follow the mouse icon thingy?

How do I make an object follow the mouse like a cross hair in a first person shooter?

It’s best to use cross hair on the Interface layer (UI)
and use the MouseMove behavior -> Position

If you have a scrolling camera, anything on the UI layer will stay on screen with the camera.

@“JR 01”
I know this is a late response but, THANK YOU!

@Hiro-kun With the most recent update you can also hide the cursor now by using the new cursor behavior block.

http://flowlab.io/behavior_handbook/#gui-cursor

That way you’ll only see the custom cursor you made in game.