In one of the games I’m making, I want to make a grenade that sticks to whatever object it touches. Is this possible? and if so, could someone tell me how to do it?
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When the object hits the other object, stop the velocity. You can then branch off from that by setting a timer to make the bomb go off at a certain time
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Thanks, but how do I stop the velocity?
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Attach a 0 to a velocity
@_GAMOOG attach a 0 to both X and Y velocity.