Here’s a link: Flowlab Game Creator - Delta War. I’m trying to make the tank move towards the player for a second, then stop for 2.5 seconds, then start again. Currently, he’s not moving at all.
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When you input the value 1 into the 0 number, you are not actually activating it. The ‘set’ node doesn’t do that- it just changes the old value into the inputted value. To activate everything, send the 1 value to the ‘get’ node as well.
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Okay, I just tried that. It starts up fine, and stops, but it never starts back up.
You will want to do the same thing with your timer as well. Remember that inputting ‘get’ always starts the cycle.
Never mind, I found the problem and fixed it! Thanks for the info though, it fixed most of this problem and was very useful!
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Glad to hear that. Good luck in the future!
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