How do you delete a block that persists?

The block type that persists through levels seems to be impossible to delete without deleting the code too. For example if you have a tile persist then delete it, when you reload the level it reapears. Is there any possible way to not use delete all, which also deletes the code?

Maybe you activated “keep between levels”.

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That’s the setting I meant

Yeah that setting makes it so the block is within every level in the same spot. To remove it, turn it back to reset level and delete them all manually.

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Thanks! It didn’t occur to me. :slight_smile:

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Yeah and the reason it keeps coming back is because the block puts itself in every level if that setting is on, and since it’s in every level now if you delete it in one level the other blocks will just put themselves in the same spot therefore making it come back.

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