I’m making a level in which the player needs to dodge falling objects, but I can’t figure out how to make one object fall, let alone multiple. Please help!
Make sure the object is affected by gravity (if not just turn on this option)
So one way you can do it is to add an object at the top of the screen (or above the top) that just drops objects using an emitter.
In this game: http://flowlab.io/game/play/859
There is an object type called “Banana Dropper” that moves around the top of the screen dropping random items.
Going to make a tutorial of this…
ill flag you