In my game Monke Attack, I want to create a shop system where the player can buy items. The game grants players 2 coins every time they complete a game in the “Arena” level, and I want to create a system where an item is unlocked to the player when they buy it. Can you guys help with this?
Sure I can help you.
You can use these concepts to do what you’re asking. The examples page has tons of useful example games!
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