Hey I’m Sero I’m new to Flowlab. I want to make a RPG I’m currently just trying to learn how to get all the core mechanics working but I’ve noticed on my sprite when I make it move it will stop moving making it not spooth is there an easy fix? Heres my current project: https://flowlab.io/game/play/930527
it’s because your attempted fix for the ‘continued velocity’ thing (where you continue moving when the key isn’t pressed) isn’t axis-specific and also doesn’t take into consideration whether other keys are still being pressed
you have the WASD keys set so when they keyup 0 is output to velocity x and y, this means for example when moving diagonally holding both W and D, releasing D will completely stop you instead of simply transitioning to moving up as W is still being pressed