I need to find out how fast my character is going. My game has a problem where the character will just get stuck on a wall so I need to check if the velocity = 0 and then respawn them.
How can I get the characters velocity?
I need to find out how fast my character is going. My game has a problem where the character will just get stuck on a wall so I need to check if the velocity = 0 and then respawn them.
How can I get the characters velocity?
What type of movement are you using? Can you send a link or a screenshot?
Use the Extractor behavior (listed in the Properties category).
You can then click on the behavior and select the option for either “X Velocity” or “Y Velocity”
Well, that might help him stop his character, but his character might be stopping because of a faulty movement system.
Probably, but figured I’d answer the end part of his question.
Ok.
Oh lol autocorrect really messed me up