How To Have an Enemy who constantly Faces The Player

This goes for all my games - of all types! The must be a really obvious way to make the enemy face the player, but so far I can’t seem to figure it out. If anyone could help me on this I would be really thankful! And could it please not include creating a duplicate sprites! Thank You to anyone that gives a helpful comment!

are you still having trouble with this?

Not Working for some reason

Oh - and the enemy must be still or moving. An explanation for both would be very helpful.

Could you leave a link to the game?

This kind of applies for all games, but could you edit this one:

https://flowlab.io/game/play/1205963

For Assasin and Overseer

For a 2d game, you just want them to face in the direction the player is in, right?

If so, try this:
(Other X is player)
2020.01.13-21.39

how did you get it to extract “Other x”?

Put both the type and name of the object your extracting

Look at my game. Check the enemy script. It’s old but I think it might work.