How to make a 360 raycast

how do I make a raycast node face 360 degrees at once without making 360 raycast nodes

just use a proximity

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dude, proximity doesn’t have stop at first object so I need raycast dude

It’s probably best to use a proximity to locate the object you want to find and then use a raycast at that angle to see if there is something between you and that object.

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I ended up doing this