How To Make a Dynamic Boss Fight?

I wanted to make a boss fight that felt unpredictable and kept the player constantly alert to danger.
The boss would be very mobile, moving and jumping to counter the player’s movements unlike the regular enemies that mindlessly rush at the player.

But I don’t see how i could accomplish this, I wanted the boss to be a welcome challenge after the “run forward and spam attack” mentality of the previous levels.

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image
That’s all I’ve got so far (zoomed out so kinda hard to see)

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do you have a link to your game?

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EXAMPLE I MADE TWO YEARS AGO (not really), GO!!!

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Gamougg 1 and 3 have my best boss fights so far. They (especially Baraka) are very bizarre, random, and unpredictable.

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here it is:

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No that’s the wrong game we don’t know if we should send the link because it hasn’t been released yet

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