I am working on a match 3 game, I have all the sprites I need. I have animations, and sounds. I know how I want it to flow. My issue is creating the mechanics. I have read through the “What’s this” on each item and am starting to realize how I can make this work, but am having a little trouble with some of the mechanics. If anyone is willing to help, let me know!
Problem 1: I have the orbs spawning randomly, but they don’t fall in a grid or stack, they kinda roll on top of one another… Perhaps I need to adjust my (y)Gravity?
Problem 2: I want to be able to make combos, so I found a way for matching tiles to be destroyed, using an AND gate with (a) Proximity and (b) Collision but it only destroys the one object… sometimes two but not all three.